|
Introduction
Bughouse.net's
Bughouse Puzzles section is being completely re-done. We will
be adding new bughouse and crazyhouse puzzles for players of
all levels. If you have some unique puzzles that you would
like
to see
included
on
this site, please email them to us in bpgn formate at webmaster@bughouse.net.
Puzzle
#1 |
|
JKiller
and MrBug to move. Can you find the mate for JKiller?
|
Hint:
If
you would like a hint, take
your mouse and highlight in between the ||| and
the hint will appear.
||| MrBug
will take the Rook to Help JKiller out. |||
|
|
Solution:
If
you would like to see the solution, take
your mouse and highlight in between the |||
and the solution will appear.
|||
1.
R@h2+ Kxh2 (or Q@h1 mate)
2. N@f3+ Qxf3 (or gf, ending up the same way)
3. Nxf3+ gxn (or Q@h2 mate)
4. Rxh3 Kxh3 (or Q@g2 mate)
5. R@h4+ (the R comes from the other board)
6. Q@h5 mate (or Q@h2 mate.) |
|||
|
|
|